
Re Mi
Caldari Funshine Unlimited
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Posted - 2007.12.11 04:06:00 -
[1]
We don't need more space, what we need is terrain. Right now a system only has a POS, some roid belts and some gates. There aren't really any spatial features except cosmetic ones. Certain areas of eve should be full of energy clouds blocking scanners, places where you could hide small bands of pirates or revolutionaries, or holdouts from battles. There should be places that few ships dare travel due to natural hazards. There should be places where communications is spotty, and you are on your own, cut off from the rest of eve. There are a lot of things you can do with terrain, and the "lay of the land" that would make space more interesting.
Put this in WW2 perspective. Every battle fought in eve is like the battle for Poland or the lowland areas in Europe. It is a flat, largely unobstructed area. Huge armies could blaze across it. It created a pure, force on force structure where battles were fought out like giant diagrams of men and machines.
We need to get out of that paradigm, and get into something more like the high seas of 1820's. There were pirates in remote coves, full of dangerous unmapped shoals, while the major sea lanes were controlled by the great powers and the smaller powers were able to navigate from protected ports. Everyone had a place to make their stand on equal footing, and people had a place to build their base of power. Such a move would also help to get us away from POS warfare/blobs, and more towards battles of maneuver, and terrain, which could be a lot more fun, and require tactical and strategic thinking because blobs would get broken up by terrain, or trapped and anhihiliated by forces better equipped for specialized terrain.
It would also add the possibility of secret bases, of holdout resistance in a system, and of the need to actually pacify and hold space, rather than simply blow up a few ships and declare victory. It would also add new logistics fun, allowing small scale operators a place to work from, add secrecy as an extra layer of security. It would make exploration and intelligence much more important, making small roving gangs have a much more useful function. I think all of the focus on new mods and production techniques in the game has been misplaced to a certain extent, and more attention ought to be placed on game environment.
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